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Dice Integrity at SimplyBG.com

The entire trust of online backgammon play is central to the integrity of the dice rolls. At SimplyBG.com, the dice rolls are extremely important and therefore carefully obtained. Our dice rolls are neither cursed or blessed. And that's a good thing.

Ambrose Bierce Quote

Cursed or Blessed?

What is a cursed number or a blessed number? In a random sequence of numbers, a number may be said to be cursed because it has come up less often in the past, and so it is thought that it will occur less often in the future. A number may be assumed to be blessed because it has occurred more often than others in the past, and so it is thought likely to come up more often in the future. Logic like this is only valid only if the randomization is biased, for example with loaded dice. If the dice are fair, then previous rolls do not indicate future events.

No Motivation, No Bots, No Ads, No Prizes

Dice rolls at SimplyBG are without motivation, profit or prejudice. SimplyBG.com, with complete intent, is set-up to be free of having any motivation that may be construed to affect dice rolls. In no way does this site, or anyone for that matter, benefit from having altered dice rolls. This site does not favor any opponent for any reason.

Trust SimplyBG
Quite frankly, there is nothing to be gained. There are no prizes or penalties, or free subscriptions, for winning or losing. SimplyBG does not support advertisements on the backgammon-play-boards. So there are no reasons to affect the games for marketing gains. There are not bots (robots) here, no artificial intelligence. SimplyBG has only the capacity to enforce the rules of the game of backgammon. SimplyBG does not have the intellectual capacity to make strategic moves, to win or to lose, and therefore has no idea what a good or bad dice roll would be. Dice rolls and rules-enforcement are completely isolated entities at SimplyBG. There is no awareness of the dice to the board. Knowing what would be a good roll or a bad roll is completely absent at SimplyBG. Our most serious players appreciate the extreme care that has been taken for dice rolls. And so for the randomness of our dice, we have chosen to let the professionals, the scientists of randomness, handle this for us, and you.

Computers and Randomness

First of all, computer-logic and randomness are like oil and water. Any logic used to create randomness is false. For this, it is simply not attempted. Internally, many software languages have a built-in random generator. All these generators require entropy, or noise, to produce randomness. Even though SimplyBG.com could use these built-in random generators, it does not. Nowhere does SimplyBG.com contain code for generating rice rolls.

Leaving it to the Experts

In the world of computers, Entropy is needed to create randomness. We know that Randomness and Integrity Services Ltd, Random.org has mastered randomness using entropy from the natural and physical world. This results in “true” random numbers. Random.org is used to generate highly random dice rolls for SimplyBG.

Baron Vernon Ball

Using the last 10K games played at SimplyBG.com, the following summary shows all dice rolled.
Dice 1 appeared 3236 times (32%)
Dice 2 appeared 3393 times (33%)
Dice 3 appeared 3346 times (33%)
Dice 4 appeared 3237 times (32%)
Dice 5 appeared 3426 times (34%)
Dice 6 appeared 3362 times (33%)

Dice 1 appeared in doubles 233 times (2%)
Dice 2 appeared in doubles 265 times (2%)
Dice 3 appeared in doubles 251 times (2%)
Dice 4 appeared in doubles 241 times (2%)
Dice 5 appeared in doubles 290 times (2%)
Dice 6 appeared in doubles 285 times (2%)

Last updated: Monday, 13-Jul-2020 16:22 MST, 15 minutes ago.

At SimplyBG.com, we depend on your trust and confidence in the dice rolls. Please let us know if there is something else we can do to insure your confidence in the randomness of the dice at SimplyBG.

More Reading

Randomness, From Wikipedia, the free encyclopedia
www.Random.org, What's this fuss about true randomness?
• Fallacies of random numbers:
  — A number is "due", see Coupon collector's problem.
  — A number is "cursed" or "blessed", The Benford's law.
  — Odds are never dynamic.
  — Inverse gambler's fallacy.
  — Probability is in the Mind.