The entire trust of online backgammon play is central to the integrity of the dice rolls. At SimplyBG.com, the dice rolls are extremely important and therefore carefully obtained. Our dice rolls are neither cursed or blessed. And that's a good thing.

What is a cursed number or a blessed number?
In a random sequence of numbers, a number may be said to be cursed because it has come up less often in the past, and so it is thought that it will occur less often in the future.
A number may be assumed to be *blessed* because it has occurred more often than others in the past, and so it is thought likely to come up more often in the future.
Logic like this is only valid only if the randomization is biased, for example with loaded dice.
If the dice are fair, then previous rolls do not indicate future events.

Dice rolls at SimplyBG are without *motivation*, *profit* or *prejudice*.
SimplyBG.com, with complete intent, is set-up to be free of having any motivation that may be construed to affect dice rolls.
In no way does this site, or anyone for that matter, benefit from having altered dice rolls.
This site does not favor any opponent for any reason.

First of all, computer-logic and randomness are like oil and water. Any logic used to create randomness is false. For this, it is simply not attempted. Internally, many software languages have a built-in random generator. All these generators require entropy, or noise, to produce randomness. Even though SimplyBG.com could use these built-in random generators, it does not. Nowhere does SimplyBG.com contain code for generating rice rolls. In fact, no where in the process of obtaining dice rolls here at SimplyBG, no where, is there a computer involved in generating randomness. None whatsoever.

In the world of computers, Entropy is needed to create randomness.
We know that Randomness and Integrity Services Ltd, Random.org has mastered randomness using __entropy__ from the natural and physical world.
This results in “true” random numbers.
Random.org is used to generate highly random dice rolls for SimplyBG using atmospheric noise. See: Details about the Audio Noise Generator

Using the last 10K games played at SimplyBG.com, the following summary shows all dice rolled.

Dice 1 appeared 3386 times (33%)

Dice 2 appeared 3312 times (33%)

Dice 3 appeared 3273 times (32%)

Dice 4 appeared 3361 times (33%)

Dice 5 appeared 3291 times (32%)

Dice 6 appeared 3377 times (33%)

Dice 1 appeared in doubles 296 times (2%)

Dice 2 appeared in doubles 267 times (2%)

Dice 3 appeared in doubles 264 times (2%)

Dice 4 appeared in doubles 304 times (3%)

Dice 5 appeared in doubles 243 times (2%)

Dice 6 appeared in doubles 265 times (2%)

Dice 2 appeared 3312 times (33%)

Dice 3 appeared 3273 times (32%)

Dice 4 appeared 3361 times (33%)

Dice 5 appeared 3291 times (32%)

Dice 6 appeared 3377 times (33%)

Dice 1 appeared in doubles 296 times (2%)

Dice 2 appeared in doubles 267 times (2%)

Dice 3 appeared in doubles 264 times (2%)

Dice 4 appeared in doubles 304 times (3%)

Dice 5 appeared in doubles 243 times (2%)

Dice 6 appeared in doubles 265 times (2%)

Last updated: Monday, 28-Sep-2020 08:22 MST, 2 hours, 30 minutes ago.

At SimplyBG.com, we depend on your trust and confidence in the dice rolls. Please let us know if there is something else we can do to insure your confidence in the randomness of the dice at SimplyBG.

• Randomness, From Wikipedia, the free encyclopedia

• www.Random.org, What's this fuss about true randomness?

• Fallacies of random numbers:

— A number is "due", see Coupon collector's problem.

— A number is "cursed" or "blessed", The Benford's law.

— Odds are never dynamic.

— Inverse gambler's fallacy.

— Probability is in the Mind.

— What Backgammon Can Teach Us About “Luck”